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Gary James'
Ork Army Roster

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1500 Pt. Orks Army

Gary James
Silver Membership Orks

 

Unit Name ## WS BS St To Wo In At Ld Armor Cost
Warboss 1 5 2 5 4 3 4 4/5 9 4+ 415
Independent character (unless accompanied by a bodyguard).
Choppa
Slugga
  'Eavy Armour 4+ Armour save. [8]
  Rokkit Nobz (BodyG) 3 4 2 4/8 4 2 3 3 7 2+ [344]
Mega Armour
Shoota / Rokkit Launcha
Power Klaw
    Mekboy 1 4 2 3 4 1 2 2 7 6+ [31]
Slugga
Kustom Force Field
    Scorcha Nob (BodyG) #1 1 4 2 4/8 4 2 3 3 7 2+ [58]
Mega Armour
Shoota / Skorcha
Power Klaw
    Shooty Nob (BodyG) #2 1 4 2 4/8 4 2 3 3 7 2+ [52]
Mega Armour
Power Klaw
Shoota
      Kustom Job: Shootier Makes a Shoota or Slugga S5. [2]
    Trukk 1 - 2 - - - - - - 10/10/10 [38]
Fast, Open-topped.
Big Shoota (x1)
Stormboyz 10 4 2 3 4 1 2 2/3 7 6+ 176
Move 12". If model starts or ends in difficult terrain, roll a D6- on a 6 it crashes and is removed. Flee & pursue 3d6".
Slugga & Choppa
  Nob 1 4 2 4 4 2 3 3/4 7 6+ [26]
Choppa
Slugga
Shoota Boyz 9 4 2 3 4 1 2 2 7 6+ 123
Shoota (x6)
Rokkit Launcha (x3)
  Nob 1 4 2 4 4 2 3 3 7 4+ [36]
Rokkit Launcha
    'Eavy Armour 4+ Armour save. [8]
Slugga Boyz 10 4 2 3 4 1 2 2/3* 7 6+ 133
Slugga & Choppa (x7)
Rokkit Launcha (x3)
  Nob 1 4 2 4 4 2 3 3 7 6+ [28]
Rokkit Launcha
Tankbustas 4 4 2 3 4 1 2 2/3* 7 6+ 105
Tank Hunters: The mob always passes Tank Shock tests, and adds +1 to all Armour Penetration rolls.
Frag Stikkbomz
Tankbusta Bomz
Slugga & CC Weapon (x1)
Rokkit Launcha (x3)
  Nob 1 4 2 4 4 2 3 3 7 4+ [40]
Frag Stikkbomz
Tankbusta Bomz
Choppa
Rokkit Launcha
    'Eavy Armour 4+ Armour save. [8]
Trukk Boyz 9 4 2 3 4 1 2 2/3* 7 6+ 157
The Trukk Boyz only take a wound on a 6 (instead of a 4+) if their Trukk is destroyed with them in it.
Slugga & Choppa (x8)
Rokkit Launcha (x1)
  Nob 1 4 2 4 4 2 3 3 7 4+ [36]
Choppa
Rokkit Launcha
    'Eavy Armour 4+ Armour save. [8]
  Trukk 1 - 2 - - - - - - 10/10/10 [35]
Fast, Open-topped.
Rokkit Launcha (x1)
Warbike Squadron 5 4 2 3 4/5 1 2 2 7 6+ 150
The Warbikes, and any unit behind them relative to the enemy unit shooting at them, count as in 5(I)+ Cover to shooting. If they charge, in the first round of combat the Orks go first, making a shooting attack instead of attacking before their opponents can retaliate. Warbikes are completely immune to the effects of morale and pinning.
Twin-Linked Big Shootas (x5)
Killer Kan 3 4 2 5/10 - - 2 2 - 11/11/10 135
Dreadnought CC Weapon
Rokkit Launcha (x2)
Skorcha (x1)
Big Mek 1 4 2 4 4 2 3 3 7 6+ 66
Independent character (unless accompanied by a bodyguard).
Slugga
Kustom Force Field
  Grot Oiler Each Oiler in base contact with a Mek gives him a +1 bonus when fixing vehicles, up to +3, but a '1' is still a '1'. [6]
    Grot 1 2 2 2 2 1 2 1 5 - [0]
  Grot Oiler Each Oiler in base contact with a Mek gives him a +1 bonus when fixing vehicles, up to +3, but a '1' is still a '1'. [6]
    Grot 1 2 2 2 2 1 2 1 5 - [0]
  Grot Oiler Each Oiler in base contact with a Mek gives him a +1 bonus when fixing vehicles, up to +3, but a '1' is still a '1'. [6]
    Grot 1 2 2 2 2 1 2 1 5 - [0]
  Mek's Tools May be used on an 'Immobilised' or 'Weapon Destroyed' vehicle, or a damaged Big Gun, instead of shooting or fighting. At the end of the turn, roll a D6- on a 6 one bit of damage is repaired, on a 2-5 nothing happens, on a 1 you can't try again until the vehicle / weapon recieves further damage. [2]
Big Gunz Battery 1 - - - - - - - - 10 39
Randomise hits between the Gun and Krew; on a 1-4 the Krew is hit, on a 5+ the Guns are hit (it has Armour 10 all round and is destroyed by any glancing or penetrating hits).
Zzap Gun
  Krew 5 2 2 2 2 1 2 1 5 - [15]
Total Army Cost: 1499 Pts.
Models in Army: 74
Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Points Unused Percent
HQ (1 - 2) 2 481 n/a 32%
Elite (0 - 3) 1 176 n/a 11%
Troops (2 - 6) 3 361 n/a 24%
Fst. Atck. (0 - 3) 2 307 n/a 20%
Hvy. Supp. (0 - 3) 2 174 n/a 11%
Equipment Summary 9 54 n/a 3%

Roster created with Army Builder -
Copyright (c) 1998,1999 by Lone Wolf Development, Inc.