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1500 Pts - Ultramarines Army WPS 40K GT Andrew Thompson

 

Unit Name ## WS BS St To Wo In At Ld Save Cost
Force Commander (HQ) 1 5 5 4 4 3 5 4/5 10 3+/4(I)+ 150
Independent Character; Plasma Pistol (x1); Power Weapon (x1)
  Melta Bombs When assaulting vehicles or immobile Dreadnoughts, model may make 1 attack with an AP of 8+2D6. [5]
  Terminator Honours +1 Attacks. [15]
  Iron Halo 4+ invulnerable save. [25]
  Master Crafted Weapon Allows one failed to hit roll to be re-rolled per turn. Choose which weapon is master-crafted before the battle. [15]
Dreadnought (Elites) 1 WS: 4 BS: 4 S: 6/10 I: 4 A: 2 125
Front Armour: 12; Side Armour: 12; Rear Armour: 10; Walker; Dread. CC Weapon; Storm Bolter; Twin Lascannon
Veteran Squad (Elites) 9 4 4 4 4 1 4 1/2* 9 3+ 222
Bolt Pistol & CCWep. (x9)
  Veteran Sergeant 1 4 4 4 4 1 4 2/3 9 3+ [60]
Bolt Pistol (x1); Power Weapon (x1)
    Master Crafted Weapon Allows one failed to hit roll to be re-rolled per turn. Choose which weapon is master-crafted before the battle. [15]
Scout Squad (Troops) 5 4 4 4 4 1 4 1 8 4+ 113
Infiltrate if allowed (as long as no Apothecary or Techmarine is present); Roll an extra D6 when moving through difficult terrain; Sniper Rifle (x4); Heavy Bolter (x1)
  Sergeant 1 4 4 4 4 1 4 1/2 8 4+ [13]
Bolt Pistol & CCWep.
Tactical Squad (Troops) 4 4 4 4 4 1 4 1 8 3+ 186
Bolter (x2); Lascannon (x1); Plasma Gun (x1)
  Sergeant 1 4 4 4 4 1 4 1/2 8 3+ [15]
Bolt Pistol & CCWep.
  Razorback APC 1 BS: 4 Front: 11 Side: 11 Rear: 10 [90]
Carries up to 6 Space Marines; Tank; Twin Lascannon
Tactical Squad (Troops) 4 4 4 4 4 1 4 1 8 3+ 96
Bolter (x2); Lascannon (x1); Plasma Gun (x1)
  Sergeant 1 4 4 4 4 1 4 1/2 8 3+ [15]
Bolt Pistol & CCWep.
Tactical Squad (Troops) 4 4 4 4 4 1 4 1 8 3+ 96
Bolter (x2); Lascannon (x1); Plasma Gun (x1)
  Sergeant 1 4 4 4 4 1 4 1/2 8 3+ [15]
Bolt Pistol & CCWep.
Tactical Squad (Troops) 4 4 4 4 4 1 4 1 8 3+ 96
Bolter (x2); Lascannon (x1); Plasma Gun (x1)
  Sergeant 1 4 4 4 4 1 4 1/2 8 3+ [15]
Bolt Pistol & CCWep.
Tactical Squad (Troops) 4 4 4 4 4 1 4 1 8 3+ 85
Bolter (x3); Missile Launcher (x1)
  Sergeant 1 4 4 4 4 1 4 1 8 3+ [15]
Bolter
Land Speeder (Fast Attack) 1 BS: 4 Front: 10 Side: 10 Rear: 10 65
Fast; Skimmer; Multi-Melta (x1)
Predator 'Annihilator' (Heavy Support) 1 BS: 4 Front: 13 Side: 11 Rear: 10 145
Tank; 2 Sponson Lascannon; Turret Linked Lascannons
Vindicator Assault Tank (Heavy Support) 1 BS: 4 Front: 13 Side: 11 Rear: 10 120
Tank; Storm Bolter; Demolisher Cannon
Option Footnotes:
 
  Bolt Pistol 12"R, S4, AP5, Pistol.  
  Bolter 24"R, S4, AP5, Rapid Fire.  
  CC Weapon +1A if used with another CCW / pistol.  
  Demolisher Cannon 24"R, S10, AP2, Ord. 1 Blast.  
  Dread. CC Weapon No armour save. If destroyed, use S before the /.  
  Heavy Bolter 36"R, S5, AP4, Heavy 3.  
  Lascannon 48"R, S9, AP2, Heavy 1.  
  Missile Launcher 48" R- (S8, AP3, Heavy 1) OR (S4, AP6, Heavy 1, Blast).  
  Multi-Melta 24"R, S8, AP1, Heavy 1, +D6 AP at 12".  
  Plasma Gun 24"R, S7, AP2, Rapid Fire. Overheats- if you roll a '1' to hit, make a save or take a wound.  
  Plasma Pistol 12" R, S7, AP2, Pistol. Overheats- if you roll a '1' to hit, make a save or take a wound.  
  Power Weapon No armour save in close combat.  
  Sniper Rifle 36"R, Wounds on 4+, AP6. Hits on 2+.  
  Storm Bolter 24"R, S4, AP5, Assault 2.  
  Twin Lascannon 48"R, S9, AP2, Heavy 1, Linked.  
Total Army Cost: 1499 Pts.
Notes:
Harlequin Allies only available when fighting against Chaos.
If Deep Strike is allowed, the army may deploy in Drop Pods.
And They Shall Know No Fear rules apply to all Space Marines.

Models in Army: 47


Validation Results:
Roster satisfies all enforced validation rules
Troop Type Count Unused Points Unused Percent
HQ (>=1unit <=2unit) 1 1 150 1650 8%
Elite (<=3unit) 2 1 347 1453 19%
Troops (>=2unit <=6unit) 6 0 672 1128 37%
Fst. Atck. (<=3unit) 1 2 65 1735 3%
Hvy. Supp. (<=3unit) 2 1 265 1535 14%
Other (N/A) 0 n/a 0 1800 0%
Equipment Summary 5 n/a 75 n/a 4%

Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.